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Fixed in Unity 2018.3

Votes

0

Found in

2018.2.14f1

Issue ID

1107722

Regression

No

Particles get out of Particle System bounds when using Texture Sheet Animation

Shuriken

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Priority: 4Not yet prioritized for a release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Open attached project ("case_1107722-ParticleBug.zip")
2. Open the test scene ("SampleScene")
3. In the Hierarchy, select the ParticleFlame Game Object
4. In the Particle Effect tab, check the "Show Bounds" checkbox
5. Inspect the Particle System in the Scene view

Expected: Particles remain within the bounds
Actual: Particles go beyond the bounds. This results in visible particle culling from the player perspective

Reproducible with: 2017.4.18f1, 2018.3.2f1, 2019.1.0a13

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