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Fixed in 2018.3.X

Fixed in 2019.1.X

Votes

0

Found in

2017.4.0f1

2018.2.14f1

2018.3.0a1

2019.1.0a1

Issue ID

1107722

Regression

No

Particles get out of Particle System bounds when using Texture Sheet Animation

Visual Effects - Legacy

-

How to reproduce:
1. Open attached project ("case_1107722-ParticleBug.zip")
2. Open the test scene ("SampleScene")
3. In the Hierarchy, select the ParticleFlame Game Object
4. In the Particle Effect tab, check the "Show Bounds" checkbox
5. Inspect the Particle System in the Scene view

Expected: Particles remain within the bounds
Actual: Particles go beyond the bounds. This results in visible particle culling from the player perspective

Reproducible with: 2017.4.18f1, 2018.3.2f1, 2019.1.0a13

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