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Crash on AwakeFromLoadQueue::CheckGameObjectAndComponentStructure when l...
How to reproduce:1. Open the attached project "1418516project.zip"2. Open Scene "Level_1"3. Observe crash Reproducible with: 2020.3.... Read more
[Backport] [Mac] Editor crashes when importing a folder with an FBX file...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
[VFX] Color and Gradient Properties doesn't output same color values
Reproduction steps:1. Create a new HDRP project2. Import the attached user's custom package "issue_package.unitypackage"3. Open the ... Read more
UI Builder Label Text Shadow effect clips when it's Blur Radius and Offs...
How to reproduce:1. Open the attached project "case_1392879.zip"2. Open Assets > "UI Test.xml"3. Observe the Label element Expect... Read more
NavMeshAgents begin to walk in circles when colliding with other NavMesh...
How to reproduce:1. Open the attached "1418739.zip" project2. Open the "Main Menu" Scene (Assets/Opsive/DeathmatchAIKit/Demo/Scenes)... Read more
Input System's Input Action only calls the Performed Callback when the C...
Reproduction steps:1. Open the attached project2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter Play Mode4. Press the 'W... Read more
Necessary shaders are stripped from Asset Bundles when they are not in t...
How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more
"AssetBundle is invalid" and "Failed to decompress data" errors appear a...
How to reproduce:1. Open project “BugRepro_AssetbundleExport.zip”2. In the Project window select the “089-our-lady-of-the-hour-churc... Read more
[iOS] Memory usage increases when using skinned meshes
Reproduction steps:1. Download and open the attached "MeshMemoryTest.zip" project2. Build the project for iOS3. In the Xcode build w... Read more
[iOS] Player crash on startup
Steps to reproduce: Open the attached project Build and run the project on iOS Observe the crash Reproducible with: 2019.4.39f1, 202... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved