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[Hub] [macOS] Linux Mono Build support is not fully installed when the E...
Reproduction steps:1. Open Unity Hub2. Go to Install > Install Editor > select a Unity version3. Select the "Linux Build suppo... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
"MissingReferenceException" is thrown when spawning Camera during runtim...
How to reproduce:1. Open the attached project "2022Testing.zip"2. Enter Play Mode3. Switch to the Scene view window4. Exit Play Mode... Read more
[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...
Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more
Grass/Detail not properly displayed in Build when Terrain is created wit...
How to reproduce:1. Open the attached project "Deleteme3.zip"2. Build And Run the project Expected results: Grass and terrain is dis... Read more
[Backport] Build fails with IL2CPP error when building in IL2CPP Scripti...
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
[Linux] Dedicated server build crashes with "Segmentation fault" when th...
How to reproduce: Open the user-attached project (TerrainServerBug.zip) Got to the “TerrainStuffs” directory in the Project view and... Read more
”DrawMeshNow” is not drawing Mesh immediately (Metal)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
[iOS] Sprites flicker in build when there are no 3D objects in scene
How to reproduce:1. Build And Run the user’s attached project on an iOS device2. Observe the view Expected result: Sprite is not fli... Read more
Text gets compressed when using \t with <align=justified> tag
Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets > UIDoc Expected result: The text does not go over boundsActu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved