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[General]Cursor becomes very laggy when dragging file from Finder to the...
Reproduction steps:1. Create a new project2. Drag any file or folder from Finder or Desktop over the Editor3. Observe the cursor and... Read more
ArgumentOutOfRangeException errors are thrown in Console when changing t...
How to reproduce:1. Open the attached project ("GameViewTitleBug.zip")2. Execute the Window -> SetGameViewTitle menu item Expecte... Read more
Console logs more than one log for one prefab when building addressables
Reproduction steps:1. Open user attached project2. Click Window > Asset Management > Addressables > Groups3. In the opened ... Read more
[Android] InputSystem.EnhancedTouch misses touch Ended event when touch ...
How to reproduce:1. Download the attached project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Android4. ... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
[WebGL] Shader covers the whole scene when building on WebGL platform
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scene/SampleScene.unity3. Enter Play Mode4. Observe the Game vi... Read more
"Mouse.delta" returns zero when moving the cursor against the screen edg...
How to reproduce: Open the user-attached project (InputSystem MouseDelta Bug.rar) Open the SampleScene and enter Play Mode Make sure... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
Player Input Default Scheme gets changed from Gamepad to Keyboard&Mouse ...
Reproduction steps:1. Open the attached project2. Select the "Player" GameObject in the Hierarchy window3. Turn the Auto-Switch prop... Read more
[Android] GraphicBufferProducers count always increases after screen is ...
Note: This reproduces on Android phones, but customer is using a Quest 2, which is built on Android. Steps to reproduce:1. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved