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Exception is not handled properly in PlayTests when a custom Enumerator ...
To reproduce: 1. Download attached project “PlayModeTestExceptionHandling.zip" and open in Unity2. Open Test Runner window3. Press t... Read more
[Windows] On 2019.1, some of the input is delayed or never registered. P...
On 2019.1 Windows, some of the input have a delay for it to be registered, like button press, stick movement, etc. Sometimes, it is ... Read more
Crash on clear_assembly_from_modifiers when entering Play mode from Ride...
How to reproduce:1. Open "Rider_Debug_Crash.zip" project2. Open the "test.cs" script with Rider 2018.33. Attach Rider to Unity edito... Read more
Space attribute order in .NET4.x is different in the inspector window th...
To reproduce:1. Open attached project "1111198.zip"2. Select "GameObject" from the hierarchy3. Observe in the Inspector window that ... Read more
Preview of the prefab ignores Sprite Mask
How to reproduce:1. Open attached project "Case_1111193_preview.zip"2. Select "PreviewPrefab" prefab in the Project Window3. Compare... Read more
[Editor] Null Reference exceptions are continuously thrown when importin...
Null Reference exceptions are continuously thrown when importing interactive tutorial. Steps to repro:1. Open Unity Hub.2. Go to the... Read more
Incorrect offset of render of Graphics.Blit / CommandBuffer.Blit in VR
Steps to reproduce:1. Download and open the project2. Enter Playmode in VR Expected result: red sphere is drawn centeredActual resul... Read more
Particle System scatters differently when in Play Mode
How to reproduce:1. Open attached project ("case_1111134-ParticleSystem.zip")2. In the Hierarchy, select ParticleSystemGruen3. Inspe... Read more
Memory Leak is present in profiler's GfxDriver section
To reproduce:1. Open the last attached project (case_1111132-NoParticlesMemoryLeak (1).zip (692.1 KB), by RichardK)2. Build a player... Read more
[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...
Creating a new project from command line shows Upgrade warning Steps to reproduce:1. Open Command Prompt or Terminal2. Navigate to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow