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[InputSystem] Input in playmode breaks when starting Unity Recorder
-e: when using the Unity Recorder to create clips from editor playmode the input breaks for the Game View --works in preview3, break... Read more
[IMGUI] Burger button gets misaligned to the left on maximizing any dock...
On maximizing any docked window from burger button or using hotkey(Shift+Space), the burger button gets misaligned to the left. Refe... Read more
Hidden Animator Layers/Parameter view opens back again after entering Pl...
Reproduction steps: 1. Open attached project "Animator_Parameters" 2. Go to Window > Animation > Animator 3. In the top of the windo... Read more
[HDRP] Screen space reflection override does not have a parameter to ena...
As discussed in slack, we need to have an Enable checkbox on SSR just like we have in the Fog override Read more
BoxCollider2D with an EdgeRadius > 0 results in "Physics2D.queriesStart...
Reproduction steps: 1. Open user's attached project "2d" and scene "SampleScene" 2. Enter Play Mode Expected result: Raycast from b... Read more
Editor crashes when using Radeon Pro Denoiser if the editor path has spaces
Steps to reproduce: 1. Open CornellBox project 2. Navigate to Lighting Settings and make sure that Radeon Pro denoiser is enabled i... Read more
[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the Xcode project to iPad device 3. Press "Show Keyboard" 4. ... Read more
[ECS] Shaders are included for each asset bundle when bundles contain Su...
How to reproduce: 1. Open the user's attached project ("ECSBugReport.zip") 2. Build the project using "Assets/ECSBugReport/BuildSett... Read more
URP Renderer asset's "Renderer Features" list item's "Name" text field d...
How to reproduce: 1. Open attached project (1218982.zip) 2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window... Read more
[XR][XR SDK][Postprocessing] Game view is grey when using PostProcessing...
How to reproduce: 1. Open attached project ("VRBugs.zip") 2. Open SampleScene scene 3. Make sure Single Pass Instanced mode is set 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.