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[HDRP] Custom post-process not appearing in Game View when enclosed in a...
Reproduction steps: 1. Open the user's attached project "BugReport.zip" 2. In the Project window open "TestScene.unity" Scene and op... Read more
[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...
Repro steps: 1. Open attached project 2. Build and Run on Quest 3. Point the teleport ray to the initial tree prefab and the others ... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce: 1. Open the attached DiskSpace.zip project 2. Open the Senes/SampleScene and enter the Play mode 3. Note in the co... Read more
[XR Interaction Toolkit] XR Ray Interactor raycasts react to UI when Ray...
Repro steps: 1. Open attached project 2. Build and Run 3. Point the XR Ray Interactor to the Button under UI Interaction which has "... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps: 1. Open attached project 2. Compile "004_TextureArrayGraph" 3. Observe the compilation errors Actual: Compilation err... Read more
[IL2CPP] [Burst] Silent crash on Windows Standalone Build with Master co...
How to reproduce: 1. Open the attached (Burst Compiler Repro Slim.zip) project 2. Open the "Burst Test" Scene 3. Build to Standalone... Read more
Rider package is not loaded until there are compilation errors in Assets
Steps: Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more
InvalidOperationException is thrown when a subscene contains an imported...
Reproduction steps: 1. Open the attached project "1221566.zip" 2. Open the Sample Scene 3. Select Sub Scene in the Hierarchy 4. Pres... Read more
[2D SpriteShape] SpriteShapeController leaks memory when zero control po...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpriteShape-Reproducer.zip" Unity project 2. Select the "SELECT T... Read more
Assigning a referenced asset to a Asset Bundle instead of leaving it as ...
How to reproduce: 1. Open the attached project 2. Make sure the "project/bundles" folder is empty 3. Tests > Build Bundles 4. Check ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.