Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
7.2.1
Issue ID
1218982
Regression
No
URP Renderer asset's "Renderer Features" list item's "Name" text field does not support undo functionality
How to reproduce:
1. Open attached project (1218982.zip)
2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window
3. In the Inspector, under "Renderer features", expand the "Test (RenderObjects)" item if it's not expanded
4. In the "Name" field change the name from "Test" to "NewName" and press enter
5. Press Ctrl+Z or go to (Edit > Undo Inspector) in the menu bar
Expected result: The "Name" field's value changes back to "Test"
Actual result: Nothing changes and the "Name" field's value stays set to "NewName"
Reproducible with: 2019.2.0a6 (5.10.0), 2019.3.2f1 (6.9.2), 2020.1.0a24 (7.2.1)
Could not test with: 2017.4.37f1 (doesn't support LWRP), 2018.4.17f1 (4.10.0), 2019.2.0a5 (5.9.0) (Doesn't have a "Renderer Features" list or unable to create new renderer feature)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UnityLinker causes crash when outputting snapshot data for very large projects
- Camera Preview does not detect multiple cameras with same GameObject name
- Crash on TypeTreeIterator::Children() when renaming a corrupted asset while Asset Serialization is set to Mixed
- Cameras (Camera.targetDisplay) render only to Display 0 in the Player when Multi-Display setup is used and DX12 API is set
- [Vulkan] _CameraOpaqueTexture produces a feedback effect on Android Adreno devices when using Vulkan
Resolution Note:
not reproducible anymore in 2020.2.0a14 + URP master, also 2019.3.15f1 + URP 7.4.1