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Android XR is missing description in Platform Browser window
Steps to reproduce:1. Create a new Unity project2. Open Build Profiles window3. Press "Add Build Profile" button4. In opened "Platfo... Read more
Editor Window disappears and goes into background processes when pressin...
Reproduction steps:1. Create and open a new project2. Create and open any Scene3. Click Shift + Spacebar in the Game view to expand ... Read more
Bug Reporter crashes when the user has no internet connection and enters...
Steps to reproduce: Have no internet connection Open the Bug Reporter Type anything into the Title Actual results: Bug Reporter cras... Read more
EditorPropertyDriver.UnregisterProperty does not unregister.
The method EditorPropertyDriver.UnregisterProperty incorrectly calls EditorPropertyDriver.RegisterProperty Read more
Addressables analyzers do not work when using Addressables 2.x
When using Addressables 2.x the localization analyzers are not visible. Read more
Build Automation package doesn’t have setting in “Project Settings” wind...
Steps to reproduce:1. Create a new Unity project2. Open “Built Profiles” window3. Add a new Profile, for example Web4. Press on “Clo... Read more
Audio Random Container pauses when a menu is opened
Reproduction steps:1. Open the attached “RandomAudioIssue” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. Listen ... Read more
[macOS] UI Builder elements are rendered white in the Player when border...
How to reproduce:1. Open the “TheReproProjectUIPlayer.zip“ project2. Open the “SampleScene“3. Build and Run4. Observe the app Expect... Read more
A Script Component added with Baker is not preserved when the SubScene c...
How to reproduce:1. Open the “EntityComponentBug.zip“ project2. Open the “SampleScene“3. Enable (Open) the “SubScene” in the Hierarc... Read more
ListView inspector property field no longer scroll to newly added element
Steps to reproduce: Create a game object Add a component with a field to array or list In the inspector, add a couple of items in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject