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[Input System] Device inputs are not registered when focused on Game Vie...
How to reproduce:1. Create a new Unity project2. Download the Input System package and restart the Editor3. Create a new Input Syste... Read more
Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce:1. Open attached project (blank_test_project-master.zip)2. Open SampleScene3. Select BasicStringTest from the Hierarchy... Read more
Texture colour on different Terrains is not the same when painting on mu...
Steps to reproduce:1. Create a new Project and download "Grassy Valley Terrains" Asset from the Asset store2. Navigate to Project -&... Read more
VFX Graph package manifest does not declare any dependencies on other pa...
How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Find and select the 'Visual Effects Graph' packag... Read more
Unloading the Render Pipeline Asset causes a crash
When unloading the Render Pipeline Asset in Graphics Settings, the Editor will crash. Reproduction Steps:1. Open the Graphics Settin... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
[Linux][Editor] Clicking a button in the Inspector highlights objects in...
How to reproduce:1. Open the attached project.2. Expand "Type Specific Attributes" in the hierarchy.3. Click on "Enum Toggle Buttons... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce:1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Pro... Read more
[UI] Child canvas ant its elements stretching does not account for rotation
Steps to reproduce:1. Open QA attached project2. Open SampleScene3. Resize the Game View and observe that the child canvas elements ... Read more
"The type initializer for " threw an exception" error when using GemBox....
Steps to reproduce:1. Open User-supplied project ("GemboxException.zip")2. Build and run on WebGL Expected: Unity shows "Finished: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject