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0
votes
Fixed

[Package Manager] PackMan UI not updating after removing Custom NUnit pa...

Packman

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Mar 26, 2019

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Version/s: 2019.2.0a10

Packman UI not updating after removing Custom NUnit package due to which unable to reinstall the package. Steps to reproduce:1. Crea... Read more

0
votes
By Design

Assets created via Assets menu become missing from Prefabs when the Pref...

Packman

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Mar 26, 2019

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Version/s: 2019.1.0a1, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1140704")2. Go to Window->Package Manager3. Press the "Add package from disk... Read more

0
votes
Fixed

SkinnedMeshRenderer::SupportsGPUBoneSkinning crash when setting hairRend...

Graphics - General

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Mar 26, 2019

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Version/s: 2017.4, 2018.3.9f1, 2018.4, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open User-supplied project2. Open and run Scene "Scene" Reproduced in: 2017.4.33f1, 2018.4.10f1, 2019.2.8f1, 2... Read more

0
votes
Won't Fix

[IL2CPP] String returns null when using strong-named assemblies

IL2CPP

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Mar 26, 2019

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Version/s: 2018.3.8f1, 2018.3.10f1

Steps to reproduce:1. Open user attached project2. In player settings switch to IL2CPP3. Build & Run4. Load the last three assem... Read more

0
votes
Fixed

OnTriggerEnter is called inconsistently when moving a trigger via Input ...

Physics

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Mar 26, 2019

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Version/s: 2018.3.9f1, 2018.3.10f1, 2019.1.0b7, 2019.2.0a7

How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more

2
votes
Fixed

An forced package upgrade causes Library Cache compile errors in TextMes...

Asset - Database

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Mar 26, 2019

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Version/s: 2019.1.0b7, 2019.1.0b9

This simple example project is made using 2018.3. It uses TMP version 1.3.0.After upgrading to 19.1.0b9, i get a lot of compile erro... Read more

0
votes
Fixed

[2D] Sprite editor window doesn't open from Import settings

2D

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Mar 26, 2019

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Version/s: 2019.2.0a9, 2019.2.0a10

Sprite editor window doesn't open from Import settings Steps to repro:1. Open attached project2. Select "Bird" Sprite in the Project... Read more

0
votes
Duplicate

Prefab is not rendered properly in Prefab Editing mode when LWRP is used

Package: Scriptable Render Pipeline Lightweight

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Mar 26, 2019

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Version/s: 4.8

How to reproduce:1. Open attached Unity project "ZLife"2. Select any Prefab and drag it into Scene--notice, that prefab is rendered ... Read more

0
votes
Fixed

[IL2CPP] ref parameters in generic functions are overridden

IL2CPP

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Mar 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more

0
votes
Duplicate

"System.IO.FileSystemWatcher" not implemented on .NET 4.x API

Mono

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Mar 26, 2019

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Version/s: 2018.3.0a1, 2018.3.8f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "fstest.zip" project2. Build & Run Standalone build3. Observe the "NotImplementedException: The meth... Read more