Search Issue Tracker
[Asset Import] "IndexOutOfRangeException" is thrown on creating a preset...
Scene Preset is not created and "IndexOutOfRangeException" is thrown in the console Steps to repro:1. Create a new project.2. Double... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce:1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower"2. Enter Play mode3. In Game Vi... Read more
Trails Texture is being overridden by the Texture from the Texture Sheet...
Steps to reproduce:1. Open the original project2. Navigate to Project -> Scenes and open "SampleScene"3. In Hierarchy window sele... Read more
UWP player fails to play WebCamTexture when using specific webcam
Steps to reproduce:1. Download attached project2. Build project for UWP with IL2CPP or .NET backend3. Launch UWP player Actual resul... Read more
[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce:1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project2. Press on the "OptimizedTree" GameObject3... Read more
XRSettings.enabled and XRSettings.supportedDevices return incorrect resu...
To reproduce:1. Open QA attached project "XRSettingsCase.zip" on Unity with supported Android and UWP platform2. Observe the console... Read more
"Density" in "Buoyancy Effector 2D" description is inaccurate and diffic...
How to reproduce:1. Open attached project "BuoyancyDescription.zip" and scene "SampleScene"2. In the Hierarchy window, select "Buoya... Read more
Prefab Variant Child has a lower Index than a Prefab Child when editing ...
Steps to reproduce:1. Open the attached Project "case_1127653"2. Navigate to Project -> Assets3. Create a Variant of a "Base Pref... Read more
[ShaderGraph] "ShaderGraphImporterEditor.OnInspectorGUI" exception is th...
"ShaderGraphImporterEditor.OnInspectorGUI" exception is thrown on deleting PBR-Graph/Unlit-Graph/Sub-Graph Steps to repro:1. Create ... Read more
Some Isometric Tiles are not Rendered on the Tilemap when using "Chunk" ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Tile Bug.zip" Project2. Enter Play Mode3. Observe the generated Ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size