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[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0
When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more
Changing width of LookDev window to lowest possible while HDRI panel is ...
Steps to reproduce: 1. Create new project2. Open LookDev window3. Open HDRI View panel4. Resize lookdev window horizontally to its l... Read more
LookDev camera/objects is reset upon creating new unity scene
Steps to reproduce: 1. Create new project2. Add Cube to scene and make prefab out of it3. Open LookDev window4. Change to split-scre... Read more
LookDev window allows meshes to be dropped from scene hierarchy
Steps to reproduce: 1. Create new project2. Open add cube to scene3. Open LookDev window and drag cube from scene hierarchy4. Notice... Read more
Cannot rename an object when a particle system with sub-emitter is playi...
Can't rename a gameobject using the hierarchy when a particle system with a sub-emitter is playing in the editor. 1. Open ParticleSy... Read more
Launching Unity in batchmode with a specified buildTarget does not chang...
1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce:1. Open project attached by QA2. In the console notice that there is no definition for disableDepthAndStencilBuffers Ex... Read more
HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...
Reproduction steps:1) Download and open user's attached project2) Switch active platform to Android3) Run "Test.unity" scene in Edit... Read more
Not all selected files are affected when attempting to manipulate them w...
1.Open attached "MultipleSelection" Unity project2.Hold down Control button3.Select multiple files by clicking on them in the Projec... Read more
Unable to move selected files to a folder if one of the selected files i...
1.Open attached Unity project2.Type “t:Prefab” into the search bar of the Project tab3.Select all found files4.Attempt to move selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code