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[HDRP] Shutter speed and Curvature cant be edited by dragging
Most float values in the inspector can be edited by dragging in the UI. Shutter speed and Curvature of the Camera component cant.I u... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
[Adaptive Performance] Bixby button disrupts adaptive performance output
Steps to reproduce:1. Open attached project2. Build and run "Automatic Performance Control" scene on Android device3. Click the bixb... Read more
[Adaptive Performance] CPU and GPU levels are not managed right away wit...
Steps to reproduce:1. Open attached project2. Make sure you have Samsung Provider Package Version 1.1.6• Does not reproduce with Sam... Read more
[Input System]Hold Interaction makes an Input Action unresponsive when 2...
How to reproduce:1. Open the attached "1239551 repro" project2. Open the "TestScene" from the Assets folder3. Enter Play Mode4. Hold... Read more
[ShaderGraph] Shader Graph scripts use a dangling namespace 'Data.Util'
How to reproduce:1. Create a new Unity project2. Download and import the Shader Graph package3. Search for and inspect one of the sc... Read more
[2D Lighting] Changes made in the Cookie in Point Light reflected in Spr...
Changes made in the cookie in Point Light reflected in Sprite of the Sprite Light Steps to Repro:1. Open Attached project2. Select H... Read more
[Tag][Layer] Tag and Layer manager does not validate when only empty spa...
Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce:1) Create a new ... Read more
[HDRP] NullReferenceException thrown continuously when "Look Dev" window...
When the "Look Dev" window is opened and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
Building the project with IL2CPP fails when Visual Studio 2019 16.5.4 is...
How to reproduce:1. Open the attached project named "Case_1232169"2. Open the Build Settings3. Check if the "OpenThis" Scene was inc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row