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[Backport request] Race condition during domain reload
The editor crashes when attempting to extract a managed callstack that has been freed up. (mono-2.0-bdwgc) collect_frame_text(mono-2... Read more
Uploaded Asset green icon in Project window lacks visibility across diff...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Create New Scene in Project win... Read more
Missing Icon Error in Console After Updating Terrain Tools to v5.3.0
Steps to reproduce: Create a new Unity project Install the Terrain Tools package Update the package to the latest v5.3.0 Observe the... Read more
The GPUResidentDrawerResources script file is missing from the Scriptabl...
How to reproduce:1. Create a new Unity project2. In the Project window, navigate to “Packages > Scriptable Render Pipeline Core &... Read more
”Font face is not created” error is thrown and when closing Font Asset C...
Reproduction steps:1. Create a new project2. Import TMP Essential Resources (Window > TextMeshPro > Import TMP Essential Resou... Read more
Ambient occlusion appears incorrect when character is rendered with a fi...
Reproduction steps:1. Open the attached “IN-113002” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe th... Read more
Crash with multiple stack traces when increasing the Terrain Detail Inst...
How to reproduce:1. Open the attached “IN-110483.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the “Terrai... Read more
Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more
Crash on UI::Canvas::UpdateEventIndexesRecursive when a script modifies ...
How to reproduce:1. Open the attached “IN-115489” project with the command line argument “-debugallocator”2. Open the “SampleScene”3... Read more
Crash on 'purecall' when maximizing the Game view window in Play mode wi...
How to reproduce:1. Open the attached “IN-113004” project2. Enter Play mode3. Maximize the Game view window using the 3 dots in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open