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Launching Unity in batchmode with a specified buildTarget does not chang...
1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more
PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...
To reproduce:1. Open project attached by QA2. In the console notice that there is no definition for disableDepthAndStencilBuffers Ex... Read more
HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...
Reproduction steps:1) Download and open user's attached project2) Switch active platform to Android3) Run "Test.unity" scene in Edit... Read more
Not all selected files are affected when attempting to manipulate them w...
1.Open attached "MultipleSelection" Unity project2.Hold down Control button3.Select multiple files by clicking on them in the Projec... Read more
Unable to move selected files to a folder if one of the selected files i...
1.Open attached Unity project2.Type “t:Prefab” into the search bar of the Project tab3.Select all found files4.Attempt to move selec... Read more
[OSX][iOS][VideoPlayer] H264 video sound disappears if changing playback...
How to reproduce:1. Open the attached project2. Play in Editor or Build and run on iOS device3. When video starts playing, change pl... Read more
Crash at TestAndRemoveObject when closing Unity with video preview playing
To reproduce:1. Open attached Unity project "v.zip"2. In Project folder, navigate to Assets --> StreamingAssets3. Click on the bi... Read more
Newly instantiated UI elements get incorrect values in localScale and lo...
To reproduce:1. Open attached project;2. Open "scene.unity";3. Enter Play mode;4. Instantiate a new UI block by pressing "S";5. Pres... Read more
[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents
Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more
Coroutines can't be stopped by stopping their parent when having two or ...
To reproduce:1. Open my attached project2. Enter Play mode Expected: both cubes remain in same position - both coroutines are stoppe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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