Search Issue Tracker
[Android] [Cardboard] Device's Volume buttons are not increasing/decreas...
Steps to reproduce: 1) Download attached project 'reproProject.zip' and open in Unity2) Make sure Virtual Reality Supported is enabl... Read more
Editor displays incorrect "Average Velocity" for animation clips
Steps to reproduce:1. Open the attached project2. Open the TestScene scene3. Play the scene4. Observe the blue, red and green fields... Read more
[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...
Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more
After removing some assets the "AssetBundleBuild[]" map does not rebuild...
Steps to reproduce:1. Open the attached project2. Click on Menu > TestAB > Create AssetBundles (Map) > 1. All Assets3. Note... Read more
Continuously creating lists leads to a memory corruption and crash
Steps to reproduce:1. Download the latest attached project(oc link)2. Enter Playmode3. Exit Playmode4. Repeat steps 2-3 until it cra... Read more
Editor crashes in physx::Scb::Cloth::wakeUp when network destroys object...
To reproduce: 1. Open 2 instances of the attached build (see link in the edit)2. In one instance, press Play, Create and enter the n... Read more
ShadowMask is not displayed in Frame Debugger(Light.alreadyLightmapped c...
Reproduction steps:1. Download project "teststaticSmall.zip" and open in Unity2. Select scene "LightMapTest"3. Enable Play mode4. Se... Read more
GL.IssuePluginEvent freezes the Editor on second launch with C# .NET 4.6...
Steps to reproduce:1. Open the attached project2. Open the test scene3. Play the scene4. Stop the scene5. Play the scene6. Observe t... Read more
[Cloth] Repeatedly destroying objects with Cloth components causes Runti...
How to reproduce:1. Download attached project2. Open "Main" Scene3. Press Play4. Shoot into enemy "Spider" with "Projectile" using l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code