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[Linux] Editor quits on startup after switching graphics APIs
-e: see title--works on Windows--works with 2019.2.0a7--sadly the editor log doesn't provide info -repro:--create new project--go to... Read more
Lightmaps are different in build when building with a Lightmap size 1024...
How to reproduce:1. Open attached project "TestLightMap.zip"2. Build the project3. Open the project that was built4. Compare how the... Read more
[HDRP] Directional light shadows are not rendered after changing the Mod...
How to reproduce:1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene"2. In the Hierarchy window, select "D... Read more
[iOS][GLES] Player crashes on launch at PresentGLES on iPad Mini 3 when ...
To reproduce:1. Using Unity hub create a new project with LWRP template2. In player settings switch graphics API to GLES2 or GLES33.... Read more
[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings Steps to Reproduce:1. Create a new project... Read more
FBX Importer: Contextual menu for Events not working anymore
In the Importer > Animation tab, you can create & delete animation Events using the "+" button & delete hotkey, BUT the c... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce:1. Open the attached project2. Make sure Scripting Backend is set to IL2CPP3. Build and run on device4. Press Quit ... Read more
Internal Exception is thrown after Test with GameObject using DontSaveIn...
How to reproduce:1. Open the attached "TestRunnerCrash.zip" Project2. Open the Test Runner window3. Go to "EditMode" Tab and press "... Read more
Texture is turned blue with max size set to 8192 when overriding for And...
To reproduce:1. Open any project, swtich the platform to Android2. Import attached texture "NoMipmapsBlue.jpg"3. Disable "Generate M... Read more
Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project2. Select "TestMesh" and click on the he... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs