Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.3.0b7
2018.3.0b8
Issue ID
1136905
Regression
Yes
[Editor] Preview pane does not redraw on reimport from Import Settings
Preview of Model is not real-time updated on changing the properties from Import Settings
Steps to Reproduce:
1. Create a new project
2. Copy attached file (bevelled_cube.fbx) into Assets and select it in the project window
3. Change the normals mode to "None" on the Model tab
4. Click on Apply
5. Note that the lighting of the cube in the Preview pane has not changed
6. Tumble the cube in the Preview pane
7. Note that the lighting of the cube updates as soon as the Preview pane is redrawn
Expected Result:
Preview of 3D Model updates when Apply is clicked
Actual Result:
Preview of 3D Model does not update when Apply is clicked
Reproducible on:
2019.2.0a8, 2019.1.0b7, 2019.1.0a3, 2018.3.0f2, 2018.3.0b7
Working fine on:
2019.1.0a2, 2018.3.0b6, 2017.3.1p4, 2018.2.7f1
Environment:
Windows 10 and MacOS 10.14
Workaround:
On selecting the Preview Window changes reflect on Model
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list
- Crash on ProcessSceneBeforeExport when analyzing selected Addressables rules in a specific project
- HDR images are compressed incorrectly with default settings on Android Platform
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object
Resolution Note (2019.1.X):
low priority and legacy defect, will be closed for the moment.