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0
votes
Fixed

[iOS][Metal] Snow has graphical artifacts in the build when using Light...

Graphics - General

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Mar 12, 2019

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Version/s: 2019.1.0a11, 2019.1.0b6, 2019.2.0a1

How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more

0
votes
Fixed

The Error "Copying assembly from Temp to Library failed" appears when up...

Scripting

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Mar 12, 2019

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Version/s: 2019.2.0a8

To reproduce:1. Open attached project "prof"2. Open it with Unity 2019.2.0a83. Close and reopen the project with 2018.2.0a8 and chec... Read more

0
votes
By Design

Preferred Editor version is selected in the Hub prompt when Creating a n...

Hub

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Mar 12, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Have two versions installed via Unity Hub, say version A and B2. Select version A as preferred in the Hub3. Open a p... Read more

1
votes
Won't Fix

System.Net.WebRequest leaks WebRequest Objects

Networking

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Mar 12, 2019

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Version/s: 2018.3, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project "HttpWebRequestLeakTest"2. Enter Play Mode3. Open Memory Profiler and take a snapshot(... Read more

0
votes
Fixed

Deleting script of a checked MenuItem results in "can't be checked becau...

Scripting

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Mar 12, 2019

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Version/s: 2018.2.0a3, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity Project2. Import the attached MenuTest.cs script3. In the Menu Bar, select "MenuTest/Check Me... Read more

0
votes
By Design

[LWRP] Adjusting Spot Angle on a Spotlight produces shadowmap artifacts

Package: Scriptable Render Pipeline Lightweight

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Mar 12, 2019

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Version/s: 5.2.3-preview

Steps to reproduce: 1. Create a new project, or open an existing one2. Add a realtime spotlight to the scene3. Select it, and begin ... Read more

0
votes
Fixed

[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness val...

Package: TextMeshPro

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Mar 12, 2019

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Version/s: 1.0.21

[TextMesh Pro] When setting TMP LiberationSans SDF Material Softness value bellow -0.017 text disappears at Dilate ~0.6 or less To r... Read more

0
votes
By Design

Material.SetConstantBuffer is not utilized when project built

OpenGL

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Mar 12, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("Report")2. Play the project in the editor-- Cubes are colorful3. In PlayerSettings, s... Read more

0
votes
By Design

Ambient lighting and reflection not created in new scene

Progressive Lightmapper

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Mar 12, 2019

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Version/s: 2019.1, 2019.1.0b6

We've run into an issue in LWRP with a test scene, this also repos in builtin and have found a very easy repo which should also fix ... Read more

0
votes
Not Reproducible

Unable to open collaborate window if VFX window is open and Auto Compile...

Package: Visual Effect Graph

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Mar 12, 2019

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Version/s: 5.2.3

Steps to reproduce:1. Download the attached project2. Push to collab3. In the Project Browser, select New VFX asset.4. Open a Visual... Read more

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