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Votes
0
Found in [Package]
5.2.3-preview
Issue ID
1136165
Regression
No
[LWRP] Adjusting Spot Angle on a Spotlight produces shadowmap artifacts
Steps to reproduce:
1. Create a new project, or open an existing one
2. Add a realtime spotlight to the scene
3. Select it, and begin adjusting its Spot Angle slider
4. Notice, that once it goes beyond a certain angle, shadowmap artifacts become very apparent
Notes:
- Limiting spotlight angle to 160 would be a good remedy for this issue
- Only affects realtime spotlights
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Resolution Note:
Limitation due to the bias implementation, with low resolution and wide spotlight angle this causes this look.