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0
votes
By Design

Particle systems spend processing time on collisions for unused layers

Shuriken

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Nov 17, 2016

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Version/s: 5.4.2f2

This causes heavy CPU usage when there are many gameobjects in the scene Steps to reproduce: 1. Download and open the attached proj... Read more

0
votes
Fixed

Mesh compression causes UVs to come in as NaN

Graphics - General

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Nov 17, 2016

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Version/s: 5.4.2p3

Reproducible with: 5.6.0a3 5.5.0f1 5.4.3f1 5.3.6f1 Reproduction Steps: 1- Download and open the reproduction project. (852297_proj... Read more

0
votes
Fixed

[WSA] Profiler is blocked by Windows Firewall in 5.5.0b11

Windows Store Apps

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Nov 18, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1.Build any project to Windows Store Apps using Development build (with or without Auto-connect profiler) 2. Dep... Read more

0
votes
Duplicate

NullReferenceException when un-docking preview window

Animation

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Nov 18, 2016

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Version/s:

Un-docking (RMB-click on previewer bar) generates an error in the console... NullReferenceException: Object reference not set to an... Read more

1
votes
Fixed

[Android] OnAudioFilterRead with IL2CPP backend crashes application

Android

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Nov 17, 2016

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Version/s: 5.4.1f1

How to reproduce: 1. Open attached project 2. Build and run with IL2CPP backend 3. Wait for the app to crash (1 - 10 minutes). Seems... Read more

0
votes
Fixed

[Android/Multiscreen] App crashes on attempt to init external display

Android

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Nov 18, 2016

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Version/s: 5.5.0f1

Not device specific. STR 0. Connect to your android device second screen, eother oever MHL cable or using ChromeCast 1. build and r... Read more

0
votes
Won't Fix
0
votes
Fixed

[VR] switching stereo rendering during playback causes rendering issues

VR

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Nov 18, 2016

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Version/s: 5.5.0f1

if the stereo rendering method is changed during playback rendering issues occur. Read more

2
votes
Fixed

[Android] Unaccounted time between:PlayerEndOffFrame and InputProcess wh...

Android

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Aug 29, 2016

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Version/s: 5.4.0p3

Steps to reproduce: 1) Download attached project 'MotoG4.zip' and open in Unity 2) Make sure 'Development Build' and Autoconnect P... Read more

0
votes
Fixed

When hitting apply on prefab with rigidbody attached, freeze rotation pa...

Physics

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Nov 20, 2016

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Version/s: 5.5.0b11

Reproduction steps: 1. Open the attached project 2. Select the cube in the hierarchy 3. Check any two of the "freeze rotation" param... Read more

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