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0
votes
Fixed

Terrain objects in a Prefab that is instantiated at runtime do not rende...

Terrain

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Mar 22, 2019

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Version/s: 2018.3.0a4, 2018.3.9f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1) Open the project and create a Standalone Build2) Run the game3) Click the button in the bottom right of the scre... Read more

1
votes
Fixed

Slider value for AudioMixer's Send level in the Inspector window does no...

Audio

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Mar 22, 2019

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Version/s: 2019.1.0a13, 2019.1.0b8, 2019.2.0a1

How to reproduce:1. Open user-submitted project (ducktest2019)2. Select the 'NewAudioMixer' in the Project window3. Open the Audio M... Read more

0
votes
Fixed

Cloth constraint/collision nodes don't update position if cloth is moved...

Physics

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Mar 22, 2019

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Version/s: 2017.4.0f1, 2018.1.9f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project ("Cloth.zip")2. Open scene Scenes/SampleScene.unity3. Select the Plane GameObject in the H... Read more

0
votes
Fixed

Using Mathf.Infinity in Attribute throws an IL2CPP error when building A...

IL2CPP

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Mar 22, 2019

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Version/s: 2019.1.0b1, 2019.1.0b8

To reproduce:1. Open the attached project.2. Switch platform to Android3. Build using IL2CPP Expected: Build succeedsActual: Build f... Read more

0
votes
Fixed

[Profiler] NULL's are not reflected correctly in Profiler

Profiling

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Mar 22, 2019

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Version/s: 2019.1.0b8

To reproduce:1. Run Editor.2. Open profiler.3. Profile playmode.4, In Timeline open Idle section. Actual result: Observe "1:0"Expect... Read more

0
votes
Fixed

Editor crashes when adding a Sample Texture 2D Shader Graph node

Package: Scriptable Render Pipeline HD

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Mar 22, 2019

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Version/s: 5.6.1

Steps to reproduce:1. Open QA-supplied project ("Sample Bug.zip")2. Select and open "New Shader Sub Graph" in the Assets folder3. Ad... Read more

1
votes
Fixed

Editor crashes on selecting shader dropdown in the inspector after packa...

Graphics - General

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Mar 22, 2019

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Version/s: 2019.1, 2019.1.0b9

Editor crashes on selecting shader dropdown in the inspector after resetting package to default Steps to Repro: 1. Create a new proj... Read more

0
votes
By Design

[Editor] [MAC]The Windows that are unattached and overlap the Editor Win...

MacOS

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Mar 22, 2019

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Version/s: 2018.3.10f1, 2019.1.0b5, 2019.2.0a5, 2019.2.0a7

How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more

0
votes
Fixed

Absolute paths from included packages cannot be converted to virtual pat...

Packman

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Mar 22, 2019

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Version/s: 2017.2

Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more

0
votes
Fixed

[Perforce] Unable to submit changes when files outside of perforce are c...

Version Control

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Mar 22, 2019

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Version/s: 2019.2.0a10

Steps to reproduce:1. Set up Perforce workspace2. Create project at least a level deeper than root directory3. Create another folder... Read more

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