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0
votes
Won't Fix

Unreachable code in IENumerator method causes console warnings to be dup...

Scripting

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Oct 24, 2016

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Version/s: 5.4.2f2

STR: 1. Open the project 2. Observe "Test.cs" contents 3. Observe the "Unreachable code" displayed as both error and a warning Expe... Read more

4
votes
By Design

SceneManager.LoadSceneAsync and Resources.LoadAsync disrupt one another ...

Asset and Scene Management

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Sep 21, 2016

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Version/s: 5.4.1p1

STR: 1. Open "main" scene in the project 2. Play the scene 3. Observe the additive scene is not loading and object not instantiatin... Read more

0
votes
By Design

Last frame of the animation is skipped if resources are loaded in the sa...

Animation

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Oct 22, 2016

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Version/s: 5.4.2f1

How to reproduce: 1. Open the attached project 2. Open and play test scene 3. Click on the button in the center of the canvas 4. Th... Read more

0
votes
By Design

[VR][SinglePass] Fullscreen effect not rendering in single pass stereo mode

VR

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Aug 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Download and open attached project "Raymarching Not Working.zip" 2. Open scene "Demo" 3. Make sure VR mode is... Read more

0
votes
Won't Fix

SafeBinaryRead::BeginTransfer crash caused by ProjectSettings.asset on a...

Asset and Scene Management

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Oct 20, 2016

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Version/s: 5.4.1f1

Repro steps: 1. Open "test.zip" project Note: User tried to restore the deleted project, thus ProjectSettings.asset got corrupted a... Read more

0
votes
Won't Fix

Packing sprites using Sprite Packer crashes this particular project on A...

2D

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Oct 11, 2016

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Version/s: 5.3.6p3

Reproduction steps: 1) Open user's attached "CustomSpritePacker.7z" project (3.7 MB) 2) Make sure that Sprites have Packing Tag (all... Read more

0
votes
Fixed

Cube 'stumbles' while sliding down the plane when they both have physics...

Physics

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Oct 25, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project 2. Open "2" scene 3. Press play 4. Observe Result: cube falls down onto plane and start... Read more

0
votes
Fixed

Emit over distance does not work for particle systems when Scaling Mode ...

Shuriken

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Oct 24, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached file 2. Open scene "demo_beams" 3. Move particle system "FireTrail" by grabbing and dragging ar... Read more

0
votes
By Design

Custom shader doesn't render shadows in Unity 5.5

Shaders

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Oct 23, 2016

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Version/s: 5.5.0b8

How to reproduce: 1. Open attached project "844557 Lights and Shadows.zip" 2. Open "4_spots" scene 3. Look at the Scene View Expec... Read more

0
votes
Duplicate

OnPointerDown doesn't return the pressed UI elements

UI

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Oct 25, 2016

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Version/s: 5.4.0f3

OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce: 1) Ope... Read more

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