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By Design
Votes
0
Found in
5.5.0b8
Issue ID
844557
Regression
Yes
Custom shader doesn't render shadows in Unity 5.5
How to reproduce:
1. Open attached project "844557 Lights and Shadows.zip"
2. Open "4_spots" scene
3. Look at the Scene View
Expected behavior: Game objects "valves" cast shadows
Actual behavior: Shadows are not rendered
Reproducible: 5.5.0b1, 5.5.0b8, 5.5.0b9
Not reproducible: 5.4.0p4, 5.4.1f1, 5.4.2f2
Note: Tested using DX11 because on DX9 and on OpenGLCore vr_cast_shadows are not supported
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Khash-Firestorm
Oct 26, 2016 09:52
could be this issue related to the fact that surface shaders stopped reciving non-zero IN.screenPos.w ? It seems it might be required for the calculation.