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Optix denoiser is selected even when no Nvidia card is installed
Steps to reproduce: 1. Use a PC with an AMD card2. Grab latest trunk (2019.2.0a11 rev 39ccc5e58255)3. Open MonumentsAndObelisks proj... Read more
[LWRP] Position Node "Object" mode switches to "World" when duplicating ...
How to reproduce:1. Open the attached "positionBug.zip'' project2. Open the 'SampleScene' scene3. Select the "Cube" Game Object and ... Read more
RenderTexture mirrors view horizontally when MSAA settings are not the s...
Reproduction steps:1. Open the attached Project inside of "MSAA Render Texture Bug.zip"2. Open and Play the "Scene" Scene3. After pl... Read more
Unable to clear bone mappings
I'm unable to clear the bone mapping from the rig mapping menu. Steps to reproduce- Open attached project- Select Assets > Animat... Read more
[Terrain] Brush tiles when moved near edges while height is set to 600
Brush tiles when moved near edges while height is set to 600 Steps to Repro:1. Create a new Project or open attached Project2. Hiera... Read more
[Graphics] Editor and Standalone hangs after shutdown when running C# Jo...
How to reproduce:1. Open attached project "SRPJobs-20192.zip" and scene "SRP0102_AssetSettings"2. In the Hierarchy window, select al... Read more
[2D SpriteShape] "InspectorWindow does not contain a definition" excepti...
'InspectorWindow' does not contain a definition for 's_CurrentInspectorWindow'error throws when installing 2D SpriteShape package St... Read more
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:1. Open attached Unity project2. Select Cube in the scene3. Select Cube animation track in the Timeline Window (n... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project2. Open Player Settings3. Change "Managed Stripping Level" to 'Medium' or 'High'4. Buil... Read more
[Linux] .desktop file location is hardcoded instead of checking XDG_DATA...
To reproduce:1) Have Unity Hub installed, with .desktop file placed in ~/.local/share/applications2) Redefine your XDG_DATA_HOME var... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window