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[Scene view] Move, Scale, Rect transform tool is not working when displa...
Unable to select an object in the scene view and Move, Scale, Rect transform tool is not working when display scale is set to 125%, ... Read more
[Mobile Notifications][Android] Repeating notifications with significant...
Repro steps: 1. Open QA attached project "repro_1140272" 2. Build and run on Android 3. Open the app 4. Close the app and go to devi... Read more
[MacOS] Moving tabs along the menu bar causes them to flicker and disappear
Steps to reproduce: 1. Create a new project 2. Move any tab to separate it from the editor window 3. Drag the window by the top bar... Read more
PropertyAttribute does not work when used on items in an array
How to reproduce: 1. Open attached project "Test.zip" 2. In the Hierarchy, select "Test" GameObject 3. In the Inspector, observe "Te... Read more
Background is lighter when one of two camera's Viewport Rect is non-full...
How to reproduce: 1. Open attached project "TestDoubleCameraStripped.zip" and scene "multicam" 2. In the Hierarchy window, select "... Read more
Hierarchy ping effect rendering is offset
The ping effect rendering in the Hierarchy should align with text rendering underneath See: https://i.imgur.com/8ZBXkz8.gif Issue ... Read more
Scene's window right top corner gizmo isn't visible
Steps to reproduce: 1. Create a new project 2. Check scene window right corner Expected results: Scene gizmo is visible Actual resu... Read more
assetBundle.LoadAsset returns null when the .asset bundle file is in the...
How to reproduce: 1. Open attached project "BugReport.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Console window Ex... Read more
[Oculus Quest] Managed Debugger dialog cannot be interacted with when la...
To reproduce: 1. Open any project with Android platform and Oculus VR support set up 2. Open Build Settings 3. Enable "Development B... Read more
Element color does not change when unityBackgroundImageTintColor propert...
To reproduce: 1. Open attached project 2. Open in menu 'Tools/UIElements_ImageColorBug' Reproducible with: 2019.2.0a6, 2019.2.0a10 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations