Search Issue Tracker
Fixed in 5.7.2
Votes
0
Found in [Package]
4.10.0
Issue ID
1142775
Regression
Yes
[LWRP] Position Node "Object" mode switches to "World" when duplicating object
How to reproduce:
1. Open the attached "positionBug.zip'' project
2. Open the 'SampleScene' scene
3. Select the "Cube" Game Object and transform it horizontally with "Move tool". Notice that gradient shader has is fixed position
4. Duplicate "Cube" Game Object
5. Transform any 'Cube' Game Object horizontally with "Move tool"
Expected result: Shader is not changed
Actual result: Gradient shader has is moving
Reproducible: 2018.3.12f1 (LWRP 4.10.0 version)
Not reproducible: 2018.3.0a1 (2.0.8 package version), 2018.3.0a6 (2.0.8 package version), 2019.1.0f1 (5.7.2 package version), 2019.2.0a11 (5.7.2 package version)
Can't reproduce: 2018.3.0b1, 2018.3.0b4, 2018.3.0b6 because of missing LWRP asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Text Input field stops receiving changes when the "Cancel" button is used on the soft keyboard
- [WebGPU] URP RenderGraph RenderPass doesn't clear textures
- Query Builder items display raw code style names instead of human readable labels in search field
- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport
Add comment