Search Issue Tracker
Fixed in 5.7.2
Votes
0
Found in [Package]
4.10.0
Issue ID
1142775
Regression
Yes
[LWRP] Position Node "Object" mode switches to "World" when duplicating object
How to reproduce:
1. Open the attached "positionBug.zip'' project
2. Open the 'SampleScene' scene
3. Select the "Cube" Game Object and transform it horizontally with "Move tool". Notice that gradient shader has is fixed position
4. Duplicate "Cube" Game Object
5. Transform any 'Cube' Game Object horizontally with "Move tool"
Expected result: Shader is not changed
Actual result: Gradient shader has is moving
Reproducible: 2018.3.12f1 (LWRP 4.10.0 version)
Not reproducible: 2018.3.0a1 (2.0.8 package version), 2018.3.0a6 (2.0.8 package version), 2019.1.0f1 (5.7.2 package version), 2019.2.0a11 (5.7.2 package version)
Can't reproduce: 2018.3.0b1, 2018.3.0b4, 2018.3.0b6 because of missing LWRP asset
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment