Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a8
Issue ID
1142747
Regression
Yes
Timeline's animation track does not refresh after changing Track Offsets
Steps to reproduce:
1. Open attached Unity project
2. Select Cube in the scene
3. Select Cube animation track in the Timeline Window (notice the record button on the track)
4. Change Track Offsets to "Apply Transform Offsets"
Expected results: Changing Track Offsets reloads the track and record button does not disappear
Actual results: Record button on the track disappears after changing Track Offsets and only reappears after reloading the timeline window
Reproducible with: 2019.2.0a10
Not reproducible with: 2019.2.0a7, 2019.1.0b10
Regression introduced in 2019.2.0a8
Note: Changing Track Offsets from "Apply Transform Offsets" to "Auto" now allows you to record because the window is not refreshed and the record button is no longer disabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
Add comment