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[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation. Begin MonoManager ... Read more
"Invalid AABB a" exception is thrown when shape's scale on one axis is s...
Steps to reproduce: 1. Create new project 2. Add particle system to scene (Create -> Effects -> Particle System) 3. In particle syst... Read more
(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps: 1. Create a new project (set Template to High-End SRP) and open in Unity 2. Go to Edit -> Project Settings -> Pl... Read more
Scene with an active rigid body leaks memory
Steps to reproduce: 1. Download 1015284_repro.zip 2. Open "Test" scene 3. Check Editor memory usage (should be around 560 MB) 3. Ent... Read more
UNetWeaver error is thrown when using Vector3Int as a parameter for UNET...
How to reproduce: 1. Open "Vector3intBug" Unity project 2. Have a script with Command method and have Vector3int as a parameter 3. U... Read more
[Particle System] Increasing memory usage between each version
Steps to reproduce: 1. Open user attached project 2. Open profiler and play the scene 3. Select the Memory Usage tab 4. Choose the "... Read more
Memory Snapshot Tool does not receive any data
To reproduce: 1. Open the project, attached by the user (MemTest.zip) 2. Build and run the project 3. In Memory Profiler window, pr... Read more
Editor crashes on (mono-2.0-bdwgc) MoveSmall when entering playmode
How to reproduce: 1. Open the attached "SmallerRepro" project and "SampleScene" 2. Enter playmode Result - Crash occurs on: ======... Read more
[Timeline] After copy pasting the track group, seeking the original one ...
To reproduce: 1. Open user's attached project ("TestTimelineCP.zip") 2. Open "main" scene 3. In hierarchy window select "Cube A" 4. ... Read more
[VideoPlayer] Different frame at the same Timestamp in different Unity v...
Reproduction steps: 1. Open the attached '1014951_project' using 5.6 Unity version. 2. Play the 'MoviePlayerScene'. - Notice the pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection