Search Issue Tracker
Duplicate
Votes
0
Found in
2017.3.1p4
Issue ID
1014959
Regression
No
[Timeline] After copy pasting the track group, seeking the original one causes lagging
To reproduce:
1. Open user's attached project ("TestTimelineCP.zip")
2. Open "main" scene
3. In hierarchy window select "Cube A"
4. In timeline window copy its track group
5. Select "Cube B"
6. Paste copied track
7. Attach Cube B animator to the copied track
8. Notice that moving the white marker on Cube B timeline is smooth
9. Repeat step 7 on Cube A
Expected result: Moving the marker on Cube A should be also smooth
Actual result: Moving the marked on original track (Cube A) is very laggy
Reproduced with: Unity 2017.1.3p2, 2017.2.2p2, 2017.3.2f1
Not reproducible with: 2018.1.0b12, 2018.2.0b5
OS: Mac OS X 10.13.3 (17D102)
Wasn't able to reproduce on Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #979587