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Animator transition parameter is ignored in a transition from entry to a...
To reproduce: 1. Open the project, attached by the tester (link in edit) 2. Open the "BugTest" scene 3. Select the Third Person Con... Read more
Mesh with high compression size is higher than with no compression
To reproduce: 1. Open project 2. Build and run 'MyScene' with Development build and Autoconnect Profiler enabled 3. Connect the play... Read more
[Mobile] Rotation-related flicker using Screen.orientation
Reproduction steps: 1. Open the attached project. 2. Build it to a device (iOS preferably). 3. Swap between 'Portrait' and 'Portrait... Read more
Changing to/from custom layouts causes errors: "Failed to destroy views:...
Reproduction steps: 1. Download "Preferences.rar" 2. Extract it into "...\AppData\Roaming\Unity\Editor-5.x" folder 3. Create a New ... Read more
[h264]Editor freezes when pausing/playing video multiple times
To reproduce: 1. Open project 2. Run test scene 3. Click button multiple times to play/pause video 4. Editor freezes Reproducible:... Read more
[VR][Cardboard/Daydream] LoadDeviceByName causes crashes on Cardboard/Da...
How to reproduce: Build and the attached project. Launch the app on a cardboard capable device. Expected Result: The app will cycl... Read more
Vulkan renderer doesn't handle V Sync quality settings correctly
The Vulkan renderer seems to produce undesired behaviours when V Sync Count is set to anything but Don't Sync. These behaviours don'... Read more
Assert.NotNull passes even though a reference is missing
Steps to reproduce: 1. Open user attached project 2. Open Test Runner window 3. Run All Edit Mode tests, tests should pass 4. Select... Read more
AudioSource.bypassReverbZones doesn't work
To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Sel... Read more
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