Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.2.X
Votes
0
Found in
2018.3.0b11
2019.1
2019.1.0b10
2019.2
2019.3
Issue ID
1144591
Regression
Yes
"#if UNITY_EDITOR" serialized properties crash Standalone Player when Architecture is x86_64
Reproduction steps:
1. Download "1144591" project
2. Delete the "Library" folder
3. Open the Project
4. Make sure that the TMP Version is '1.4.0' or '2.0.0' (If not, change to those versions and delete the "Library" folder again)
5. Build a Standalone Player (x86_64)
6. Launch the Build
Actual Result: Crash
Fixed in: 2019.3.0a5
Reproduced with: 2019.3.0a2, 2019.2.0a15, 2019.1.1f1, 2018.4.0f1, 2018.3.14f1, 2018.3.0b11
Did not reproduce on: 2018.3.0b10, 2018.2.21f1, 2018.2.0a1, 2018.1.0a1, 2017.4.26f1 (TMP 1.4.0 implemented from 2018.3)
Workaround:
Update TMP
Change the Build Architecture to x86 and then back to x86_64
Note:
Couldn't reproduce largely because of incompatible TMP versions
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment