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0
votes
Fixed

CustomRenderTexture.Update() causes silent crash after dropping a Prefab...

Camera

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Apr 09, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("ProjectorSimulator_SRP.zip")2. Open "Sample" Scene3. Drag 'VideoProjector' Asset ... Read more

0
votes
Won't Fix

Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...

Graphics - General

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Apr 09, 2019

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Version/s: 2017.3.0a6, 2017.4.25f1

Reproduction steps: 1. Open the "New Unity Project.7z" project2. Open "Test" scene3. Enter Play mode4. Press "B" Expected Result: "N... Read more

0
votes
Fixed

Changes made to prefabs are not saved when using Atavism package

Scene Management

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Apr 09, 2019

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Version/s: 2018.3.0a6, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "Unity2018_3_PrefabsIssue.zip" project2. Go to Project tab and open 'GameObject' prefab in Pre... Read more

0
votes
Won't Fix

Unused Material dependencies are returned when checking the dependencies...

Asset - Importers

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Apr 09, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project "repro_24149.zip"2. In main toolbar, go to Support > Dependencies window3. Drag the Cube.fb... Read more

1
votes
Duplicate

[iOS] [LWRP] EXC_BAD_ACCESS crash at BlitterUtilities.h:53 using Display...

iOS

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Apr 09, 2019

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Version/s: 2019.1.0a13, 2019.1.0f1

To reproduce:1. Create a new project with LWRP template2. Switch to iOS platform3. In player Settings set Color Gamut to DisplayP34.... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

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Apr 09, 2019

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Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more

0
votes
Won't Fix

Asset Import - Cancelling a package gives incorrect validation screen

Package

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Apr 09, 2019

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Version/s: 2018.3.12f1, 2019.1.0b1

Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more

2
votes
Fixed

Upgrading to LWRP Materials is trying to upgrade LWRP Materials

Package: Scriptable Render Pipeline Lightweight

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Apr 09, 2019

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Version/s: 5.1.0

Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce:1. Open the attached project2. Click Edit -> Render ... Read more

0
votes
Duplicate

Collider's position is not updating to match GameObject's position when ...

Physics

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Apr 09, 2019

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Version/s: 2018.3.10f1, 2018.3.12f1, 2019.1.0a7, 2019.2.0a7

How to reproduce:1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project2. Enter Play Mode3. Try to destroy all the... Read more

0
votes
Duplicate

Error thrown when saving a shader in ShaderGraph

Package: Shader Graph

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Apr 09, 2019

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Version/s: 6.6.0

After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro steps... Read more

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