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CustomRenderTexture.Update() causes silent crash after dropping a Prefab...
Steps to reproduce:1. Open User-supplied project ("ProjectorSimulator_SRP.zip")2. Open "Sample" Scene3. Drag 'VideoProjector' Asset ... Read more
Crash when calling "SkinnedMeshRenderer.BakeMesh()" with NULL as the par...
Reproduction steps: 1. Open the "New Unity Project.7z" project2. Open "Test" scene3. Enter Play mode4. Press "B" Expected Result: "N... Read more
Changes made to prefabs are not saved when using Atavism package
How to reproduce:1. Open the attached "Unity2018_3_PrefabsIssue.zip" project2. Go to Project tab and open 'GameObject' prefab in Pre... Read more
Unused Material dependencies are returned when checking the dependencies...
To reproduce:1. Open attached project "repro_24149.zip"2. In main toolbar, go to Support > Dependencies window3. Drag the Cube.fb... Read more
[iOS] [LWRP] EXC_BAD_ACCESS crash at BlitterUtilities.h:53 using Display...
To reproduce:1. Create a new project with LWRP template2. Switch to iOS platform3. In player Settings set Color Gamut to DisplayP34.... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more
Asset Import - Cancelling a package gives incorrect validation screen
Cancelling an asset import from asset store at the "Preparing Package - Decompressing" progress bar, presents you with a pop up stat... Read more
Upgrading to LWRP Materials is trying to upgrade LWRP Materials
Upgrading to LWRP Materials is trying to upgrade LWRP Materials To reproduce:1. Open the attached project2. Click Edit -> Render ... Read more
Collider's position is not updating to match GameObject's position when ...
How to reproduce:1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project2. Enter Play Mode3. Try to destroy all the... Read more
Error thrown when saving a shader in ShaderGraph
After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask