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Duplicate

Votes

0

Found in

2018.3.10f1

2018.3.12f1

2019.1.0a7

2019.2.0a7

Issue ID

1144696

Regression

Yes

Collider's position is not updating to match GameObject's position when it is attached with Joints

Physics

-

How to reproduce:
1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project
2. Enter Play Mode
3. Try to destroy all the black circles by pressing space when aiming at them

Expected Behavior: The Colliders on the circles are moving together with the circle itself
Actual Behavior: As the circles move - the colliders stay Static

Reproducible with: 2018.3.10f1, 2018.3.13f1, 2019.1.0a7, 2019.1.0f1, 2019.2.0a7, 2019.2.0a11
Not reproducible with: 2018.3.9f1, 2019.1.0a6, 2019.2.0a6

Note: Could not check on 2017.4 stream as the project Assets break

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