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Warnings are appearing when creating new scripts and project has more th...
How to reproduce:1. Open the attached '1144992.zip' project2. Create a new script3. Observe the Console Expected result: No messages... Read more
[Vulkan][GTX1060 only] vk_optimusGetInstanceProcAddr Vulkan crash when t...
Steps to reproduce:1. Open QA-attached project (Repro.zip)2. Open "New Shader Graph" Shader Graph3. Dock the Shader Graph window any... Read more
[CPU PLM] Editor throws "OpenRL reported error code 502" errors while ba...
Steps to reproduce: 1. Download SephoraChristmas project2. Additively load SephoraForest-Environment and SephoraForest-Lighting scen... Read more
Boxed serialized null GameObject in Array is not equal to null from 2018...
To reproduce:1) Open the attached project and "Main.scene"2) Play it3) Check console Expected: boxed serializedGameObjects[0] is nul... Read more
Shader Graph - Property name stays highlighted when property instance is...
When you delete an instance of a property on a shader graph, the name of the property will stay highlighted on the blackboard. 1. In... Read more
Console Window contents disappear when a certain Debug.Log message is cl...
How to reproduce:1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene"2. Enter Play Mode3. Click the ... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...
How to reproduce:1. Open the user's attached project2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"3. Change Stere... Read more
[EntityComponentSystemSamples][IL2CPP] MissingMethodException: Construct...
Reproduction steps:1. Download the "EntityComponentSystemSamples" project from https://github.com/Unity-Technologies/EntityComponent... Read more
[Android][Vulkan] Images are rendered after a delay on some devices
Repro steps:1. Open QA attached project "repro_1144830"2. Set the Graphics API to Vulkan in the Player Settings3. Build and Run on A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask