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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.




Found in [Package]

Issue ID




Terrain painting with opacity as density option

Package: SRP HD Template


Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the layered shader.

  1. Response avatar

    Resolution Note:

    The new environment system will have un-normalized weights as an option to support the behavior you want here.
    Not going change the old system though, too much work. :(

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