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Duplicate

Votes

2

Found in

2019.1.0f1

Issue ID

1144965

Regression

Yes

Console Window contents disappear when a certain Debug.Log message is clicked

Editor - Other

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Priority: 2Necessary for shipping a final release

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Severity: 3Secondary functionality broken

How to reproduce:
1. Open the attached project "ConsoleError_ReproProject.zip" and scene "SampleScene"
2. Enter Play Mode
3. Click the "OnEvent" debug message after it appears in the Console Window
4. Observe the Console Window

Expected result: the Console Window contents persist and the clicked message is explained in more detail in the bottom half of the Console Window
Actual result: the Console Window contents cannot be seen anymore and the Console Window UI appears broken

Reproducible with: 2019.1.0a10, 2019.1.0f1, 2019.2.0a1, 2019.2.0a11,
Not reproducible with: 2017.4.0f1, 2017.4.25f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.1.0a9

Note: clicking the last message preview which is always visible at the very bottom restores the Console Window's contents revealing the missing contents as well as many errors such as "ArgumentOutOfRangeException: Length cannot be less than zero." and "GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"

Comments (1)

  1. Febaba86ad0e300d58e59cd427ded097?d=mm

    Binouze

    Apr 11, 2019 06:49

    I found that the problem is related to parenthesis in the path name.
    If a script with a parenthesis in the path call a Debug.Log, the console will turns blank.

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