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Fixed in 2019.3.X
Votes
9
Found in
Issue ID
1144990
Regression
No
[CPU PLM] Editor throws "OpenRL reported error code 502" errors while baking lighting
Steps to reproduce:
1. Download SephoraChristmas project
2. Additively load SephoraForest-Environment and SephoraForest-Lighting scenes
3. Bake the lighting using CPU PLM
4. A few minutes into the bake "OpenRL reported error code 502" errors will start to appear in the console
Notes:
- The bake still finishes, but the performance keeps on steadily degrading
- Reproduces both on Windows and macOS
- Reproduces regardless of the bounce count setting
- Reproduces much faster when Prioritize View is enabled
Comments (7)
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moep2013
May 13, 2020 06:33
same issue in Unity 2019.2.6f1
garyhaus
Aug 28, 2019 21:21
Still seeing this on 2019.1f141
HappyGoCrazee
Jul 25, 2019 07:59
Getting in 2018.4.4f1
LaurynasLubys
May 20, 2019 06:50
I see this too - error code 502.
Unity version 2018.2.2.1f1
wellovate
May 10, 2019 02:57
Having the same exact issue using Unity 2018.3.13f1
mowax74
Apr 30, 2019 12:35
Same error to me when baking lighting in my own scene in Unity 2019.0.1f2.
OpenRL reported error code 502: OpenRL error occured: RL_INVALID_OPERATION: Gather resources failure during rendering.
KWhitfield
Apr 18, 2019 21:03
I see this too. Unity 2018.3.10f1
OpenRL reported error code 502: OpenRL error occured: RL_INVALID_OPERATION: Gather resources failure during rendering.