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0
votes
Won't Fix

UI image remains masked when Canvas contains "Rect Mask 2D" component an...

uGUI

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Apr 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene"2. Enter Play mode3. Observe Game View Expecte... Read more

1
votes
Not Reproducible

Object with Skinned Mesh Renderer turns 90 degrees when adding Cloth and...

Physics

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Apr 12, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

How to reproduce:1. Open the user's project2. Select Example Assets > Workshop Set > Drywall Panel in the Hierarchy3. Add Clot... Read more

0
votes
By Design

[iOS] Render Over Native UI doesn't show iOS native UI in the background

iOS

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Apr 12, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.2.0a9

To reproduce:1. Open attached project "TransparentBackgroundTest.zip"2. Make sure that Render Over Native UI setting in Player Setti... Read more

0
votes
Fixed

[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags s...

Vulkan

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Apr 12, 2019

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Version/s: 2019.1.0a10, 2019.1.0f1, 2019.2.0a1

How to reproduce:1. Open the attached "case-1145367_VulkanAMD" project2. Inspect the cube in the Game view3. Select "Main Camera" in... Read more

1
votes
Fixed

[Android] Camera aspect ratio is incorrect after changing the orientatio...

Mobile

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Apr 11, 2019

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Version/s: 2018.3.7f1, 2018.3.12f1, 2019.1.0a8

Steps to reproduce:1. Open attached project2. Build "SampleScene" to Android3. Open 2 apps split screen (the first app is the one yo... Read more

0
votes
Fixed

Crash occurs when the BlockSplosion title GameObjects explode

Mobile

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Apr 11, 2019

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Version/s: 2019.1.0b10, 2019.1.0f2

1. Open the BlockSplosion sample in the Unity Editor.2. Switch platform to Android.3. Install the "Oculus\VR" (Oculus Utilities) por... Read more

1
votes
Fixed

[LWRP] Emissive materials are not baked

Package: Scriptable Render Pipeline Lightweight

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Apr 11, 2019

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Version/s: 6.6.1

Steps to reproduce: 1. Download and open attached project.2. Open scene: CaveScene3. Build lightmaps.4. Check in the tunnel are the ... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Fixed

Plugin importer is changing my binary dll meta files

Asset - Importers

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Apr 11, 2019

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Version/s: 2019.2.0a4

When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more

0
votes
Won't Fix

[ProjectSettings] Switching SRPs ought to update the Render pipeline set...

Package: Visual Effect Graph

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Apr 11, 2019

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Version/s: 6.6.1

Now that we support basic LWRP, switching between HDRP and LWRP ought to update the render pipeline settings path. Repro steps:1. Op... Read more

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