Search Issue Tracker

Fixed in 6.7.0

Votes

1

Found in [Package]

6.6.1

Issue ID

1145297

Regression

No

[LWRP] Emissive materials are not baked

Package: Scriptable Render Pipeline Lightweight

-

Steps to reproduce:

1. Download and open attached project.
2. Open scene: CaveScene
3. Build lightmaps.
4. Check in the tunnel are the lighting, mushrooms there are emissive.

Result:

Expected: Mushrooms are visible and illuminate surrounding objects.
Actual: Mushrooms are visible, but surroundings are not illuminated by them.

Notes:

- Changing material to default does not help.
- Changing mesh to cube or sphere instantly fixes the issue.
- Reproduces both with Subtractive and Baked Indirect lighting modes.
- Does not reproduce in built-in render pipeline.

  1. Response avatar

    Resolution Note (fix version 6.7.0):

    Fixed in packages 6.7.0, backported to 5.14.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.