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Fixed in 6.7.0

Votes

1

Found in [Package]

6.6.1

Issue ID

1145297

Regression

No

[LWRP] Emissive materials are not baked

Package: Scriptable Render Pipeline Lightweight

-

Steps to reproduce:

1. Download and open attached project.
2. Open scene: CaveScene
3. Build lightmaps.
4. Check in the tunnel are the lighting, mushrooms there are emissive.

Result:

Expected: Mushrooms are visible and illuminate surrounding objects.
Actual: Mushrooms are visible, but surroundings are not illuminated by them.

Notes:

- Changing material to default does not help.
- Changing mesh to cube or sphere instantly fixes the issue.
- Reproduces both with Subtractive and Baked Indirect lighting modes.
- Does not reproduce in built-in render pipeline.

  1. Resolution Note (fix version 6.7.0):

    Fixed in packages 6.7.0, backported to 5.14.0

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