Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a10
2019.1.0f1
2019.2.0a1
Issue ID
1145367
Regression
Yes
[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags set to Skybox
How to reproduce:
1. Open the attached "case-1145367_VulkanAMD" project
2. Inspect the cube in the Game view
3. Select "Main Camera" in the Hierarchy and set the Clear Flags to Skybox
4. Inspect the Game view again
Expected results: The cube is still being rendered
Actual results: The cube is not rendered and only the skybox is visible
Reproducible in: 2019.1.0f2, 2019.2.0a11
Not reproducible in: 2017.4.25f1, 2018.3.13f1, 2019.1.0a9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CPU frame times spike at regular intervals in the Profiler when in Play mode with VSync enabled and using DX12 API
- UI Builder “Create Template” Fails with Invalid UXML and Missing Root Element Errors
- Decal not projected on top of a Lit Material when MSAA is disabled, and Rendering Path is Forward or Forward+ in a Standalone Build
- Separation lines between minimized fields become invisible when scrolling in the Profiler
- Drag & drop and object picker assignment fail when ExposedReference variables are used in a Timeline clip
Resolution Note (fix version 2019.1):
Fixed in: 2019.1.7f1, 2019.2.0b1, 2019.3.0a2