Search Issue Tracker

0
votes
Fixed

[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...

Package: Scriptable Render Pipeline Lightweight

-

Apr 16, 2019

-

Version/s: 5.7.2

How to reproduce:1. Open attached project2. Open Scene scene3. Enter the Play Mode4. Move cursor around till you find a sphere Repro... Read more

0
votes
Fixed

Sprite sheets in asset bundles built by scriptable build pipeline crash ...

Build Pipeline

-

Apr 16, 2019

-

Version/s: 2018.3.2f1

How to reproduce:1. Open project "SpriteCrash.zip"2. Open "SampleScene" Scene3. Enter the Play mode4. Click on "load Bundles" button... Read more

0
votes
Fixed

Cinemachine should be upgraded to version 2.3.3 for Unity version 2019.1+

Package: Cinemachine

-

Apr 16, 2019

-

Version/s: 2.3.1

When opening a project from 2018.3 in 2019.1, Cinemachine doesn't compile.There should be a rule to upgrade the project to use Cinem... Read more

0
votes
Won't Fix

Post Processing Stack Effect does not work in build when using Beautify ...

Package: PostProcessing

-

Apr 16, 2019

-

Version/s: 2.1.6

How to reproduce:1. Open the attached 'Beautify_2019.1.0f2.zip' project2. Run the build3. Compare Editor Game and Build views Expect... Read more

0
votes
Fixed

[Editor] Attempting to change the order of a Reorderable List creates a ...

Themes

-

Apr 16, 2019

-

Version/s: 2018.3.14f1, 2019.2.0a11, 2019.2.0a12, 2019.3.0a1

To reproduce:1. Create a new project2. Go to Project Settings > Player > Other Settings3. Have two+ different graphics APIs in... Read more

0
votes
Won't Fix

EditorWindow.focusedWindow does not return null when the Editor is not f...

IMGUI

-

Apr 16, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open attached project "1146537.zip"2. Open "Examples" -> "FocusedWindow"3. Press on the Scene View to focus... Read more

0
votes
Won't Fix

[UWP] "Serial Communication" is not available as Capability for UWP appl...

Universal Windows Platform

-

Apr 16, 2019

-

Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project or open an existing one2. In Build settings, Switch Platform to "Universal Windows Platform... Read more

0
votes
Fixed

[WebGL] Build with threading hangs when invoking Caching.ClearCache()

WebGL

-

Apr 16, 2019

-

Version/s: 2019.1.0b1, 2019.1.0f2, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1146530-CachingClearCacheBug.zip")2. Make sure that build target is set to WebG... Read more

0
votes
Fixed

Crash in BakeJobConservativeRaster::Execute during lightmap generation a...

Progressive Lightmapper

-

Apr 16, 2019

-

Version/s: 2019.2.0a11, 2019.2.0a12

Repro:1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro');2. Open the project in version 2019.1.0f2;3. Le... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.