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[SRP-HD] High Definition pipeline fails to drive Vive HMD
On a Windows PC, Play mode in the Editor fails to render a simple scene into the Vive HMD when the High Definition Render pipeline i... Read more
[MacOS] The Editor crashes if opening a project from inside a project
Reproduction steps: 1. Create a New Project ("Project1") 2. "File" -> "New Project..." and create another New Project ("Project2") ... Read more
OnApplicationQuit is not called when stopping playmode with another scen...
How to reproduce: 1. Open user's project 2. Open Scene1 3. Play the scene 4. Stop the scene Expected result: "Quit!" text printed i... Read more
Exception not thrown when Callbacks.DidReloadScripts attribute is added ...
How to reproduce: 1. Open user attached project 2. Open scene "TESTSCENE" 3. Open Assets/"TestComponent.cs" script and notice that ... Read more
Include more information in InflateType Exception
Include additional information for debugging the Exception thrown in il2cpp's InflateType(), found in Inflater.cs to help debug the ... Read more
[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Downloa... Read more
[MacOS] Editor crashes while maximizing the Scene viewport repeatedly
Steps to reproduce: 1. Create a new Unity project using the High Definition template 2. Open the sample scene 3. Begin maximising Sc... Read more
The Script Component value changes after only highlighting it while mult...
To reproduce: 1. Open the user's attached project 2. Open "TestScene" 3. Select both "TestObject" either with ctrl + click or shitf+... Read more
[asmdef] Script defined in an Assembly Definition can't access plugins f...
Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project 2. Open "ScriptInAssembly.cs" script 3. Uncomment the 9t... Read more
[iOS][Android] UnityWebRequest cannot download the File which path conta...
To reproduce: 1. Download attached project "ReadLocalAndroid_2017.3.1p4.zip" and open in Unity 2. Open "TestScene" scene 3. Run log... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection