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Duplicate
Votes
3
Found in
2018.3.11f1
Issue ID
1147239
Regression
No
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQueueIndex
Steps to reproduce:
1. Open attached "duplicationBug.zip"
2. Place the prefab in Prefabs/Block into the scene
5. Select the block game object which you just placed
6. Press ctrl+d
-Crash
Reproduced on: 2018.3.13f1
Doesn't reproduce on: 2019.1.0f2, 2019.2.0a10
Stack trace:
0x0000000140C4E502 (Unity) AwakeFromLoadQueue::DetermineQueueIndex
0x0000000140C4CAE4 (Unity) AwakeFromLoadQueue::Add
0x0000000140E45BAA (Unity) DirtyAndAwakeFromLoadAfterMerge
0x0000000141247056 (Unity) PasteGameObjectPasteboardData
0x00000001412376F3 (Unity) DuplicateGameObjectsUsingPasteboard
0x00000001423C6AD8 (Unity) Unsupported_CUSTOM_DuplicateGameObjectsUsingPasteboard
Comments (1)
-
KJoanette
Oct 31, 2019 15:08
This appears to be caused by PrefabUtility.InstantiatePrefab. If you instantiate a prefab with this and then duplicate it it will crash. This does not occur if you place the prefab from the project window.
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