Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.3.12f1
2019.1.0a1
2019.2.0a1
2019.3.0a1
Issue ID
1147206
Regression
No
Resetting a Preset removes its type and renders it useless
If you right click at the top of the Inspector window of a preset and select Reset, it will remove the preset type from the preset rendering it useless. You should not be able to reset a preset.
1. Open Unity
2. Open the attached project
3. Find RigidBody2D.preset in the project view and select it
4. In the Inspector, right click by the preset name and select Reset
Expected Result:
You should not be able to reset the preset.
Actual Result:
The preset is reset and the type is removed. The preset can no longer be used and must be deleted.
Tested on Windows.
Occurs on 2018.3.12, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
- [macOS] Display flickers with bright colors when built Player uses 2 or more Displays
Add comment