Search Issue Tracker
[ProBuilder] "ProBuilder Window" tooltip appears truncated
"ProBuilder Window" tooltip appears truncated. Steps to reproduce:1. Create a new project.2. Go to Window > Package Manager > ... Read more
Two incompatible components can be added to a GameObject when using the ...
How to reproduce:1. Open the attached project ("case_1148404")2. In hierarchy choose the Cube Gameobject and add the Rigidbody2D com... Read more
[Linux][ShaderGraph] Default ShaderGraph shaders are "not compatible" wi...
Reproduction steps: 1. Open "New Unity Project (2).zip" project2. Select the Shader "graph"3. Notice that the "SRP Batcher" is "not ... Read more
[iOS] When "Hide status bar" is enabled in Xcode settings safeArea is ca...
To reproduce:1. Open attached project "repro.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device Expected result: safeA... Read more
[TreeCreator] Base Prefab is also modified when changing Prefab Variant ...
How to reproduce:1. Open the attached 'TreeCreatorVariantBug.zip' project2. Go to Project tab and double-click on 'Tree Variant' (to... Read more
[Android][Vulkan] Player crashes on changing resolution dynamically
Player crashes on changing resolution dynamically. Steps to repro:1. Open the attached project.2. File > Build Settings > Sele... Read more
The version of Text Mesh Pro installed in new projects is behind the ver...
The Editor manifest for 2019.2 and 2019.3 contains an entry for Text Mesh Pro version 1.3.0. This is behind the current verified ver... Read more
Hidden/Terrain/TerrainLayerUtils shader is missing in Standalone Build
How to reproduce:1. Open the attached project ("case_1148337")2. Build and run Expected result: A stamp is printed on the terrainAct... Read more
[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor
How to reproduce:1. Create a new Unity project2. Import the tester-attached script(NewBehaviourScript.cs)3. Attach the script onto a... Read more
The Package Manager UI does not refresh when packages are installed or r...
When installing or removing a package via Package Manager UI, the UI will not refresh after the operation is completed. For example,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build