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Crash on MonoScript::InitializeAssemblyNameAndScriptType when importing ...
How to reproduce: 1. Create a new project 2. Change the Packages/manifest.json with the one attached to this case 3. Open the projec... Read more
"manifest.GetAllDependencies" outputs unnecessary AssetBundle dependancies
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play Mode 3. See Console output ("b,c,b,b") 4. Move "MatWithTexture... Read more
[iOS] Launching an iOS app in VR mode causes the app to crash
Reproduction: 1) Create a new project with Cardboard as the only item in the VR SDK list. 2) Build and deploy to iOS. Expected Resu... Read more
[Linux] Meshes are leaked in scene endlessly
To reproduce: 1) Open attached project and scene 2) Open up Profiler window and focus it on "Memory" 3) Play the scene Two meshes a... Read more
[iOS][Metal] Render Texture causes a crash on iOS 8 devices
How to reproduce: 1. Open the attached project 2. Build and run RenderTexture scene on iOS 8 device Result: crash Note: when Render... Read more
PhysicsRaycaster does not work with multiple displays
To reproduce: 1. Open the project, attached by the tester (physicsRaycasterBug.zip) 2. Build and run the project for PC standalone ... Read more
[Metal] App crashes due to certain shaders being included in the build
Reproduction steps: 1. Open "MetalParkitectRepro.zip" project 2. Build for Mac 3. Open the App Expected Result: The App opens Actu... Read more
Changing Sort Order of the Canvas or setting Override Sorting to true do...
To reproduce: 1. Open the project, attached by the tester (canvasOrderDirty.zip) 2. Open the "scene" scene 3. Select the Canvas -> ... Read more
The VFACE variable is incorrect in shaders when rendered from a Reflecti...
To reproduce: 1. Open the user's attached project 2. Open the TestScene 3. Observe the Reflection Probe in the Scene Expected resul... Read more
[Profiler] ADB connection not shown until you switch platform
The ADB android connection on the profiler is a connection that goes through the usb into the device instead of the network. It's di... Read more
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