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[UIR] Editor Re-paints the Scene when Mouse Cursor Enters or Exits Certa...
How to reproduce:1. Open the attached project named Case_11668122. Move the mouse cursor in and out of the Package Manager window3. ... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce:1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project2. Enter and Exit the Play Mode... Read more
Sprites Clip through Transparent Objects when at a certain Distance or A...
How to reproduce:1. Open the attached project named Case_11667862. Open the "test" Scene2. Move the camera around and observe a spri... Read more
[Editor] With both Quick Search and ISX package, and change related to p...
Github: https://github.com/Unity-Technologies/InputSystem/issues/690 Repro:1. Download attached project (with ISX and Quick Search p... Read more
Windows Standalone builds with IL2CPP scripting backend don't start on W...
Workaround. Open "<UNITY_INSTALL_DIR>\Editor\Data\il2cpp\libil2cpp\os\Win32\File.cpp" and apply this diff: diff --git a/libil2... Read more
[VR][Editor] Game view loses input when the window is not in focus.
Github: https://github.com/Unity-Technologies/InputSystem/issues/649 Repro:1. Download package and project: https://github.com/Unity... Read more
Code completion does not work for MonoBehavior callback methods when usi...
How to reproduce:1. Create and open a new project2. Make sure you have Visual Studio 2019 selected under Preferences > External T... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce:1. Create a new Unity project2. Build the empty project3. Open the macOS Terminal4. Open the player app with the fo... Read more
[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...
To reproduce:1. Open the QA's attached project2. Build and Run a Dev Build with "Autoconnect Profiler" option selected3. Open the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal