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Unable to lock the Scene View on an object when double pressing "F" key
Reproduction steps:1. Download and open attached project2. Open singlescene.unity scene3. Enter Play Mode4. Open Scene window and se... Read more
Audio Mixer Group Duck Volume Effect does not receive signal input when ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1150703.zip" Unity project2. Select the "Master" Audio Mixer ... Read more
Editor crashes in Shader::IsSupported() when trying to change Material's...
How to reproduce:1. Open the attached project2. Go to the Asset folder-> Shaders-> Select New Material3. Go to the inspector w... Read more
[IL2CPP] "goto" fails to jump to specified label in Unity Player
When the C# script is written in a certain way, a goto would not jump to the specified label and fall through instead. Only IL2CPP i... Read more
Built projects do not launch on some Windows 7 systems
Reproduction steps:1. Launch any 2018.3 (or newer) built Project on Windows 7 Reproduces on: 2018.3.13f1, 2019.1.0f1 Expected result... Read more
Everything turns green when there is Shadow Map and Bloom enabled and ca...
How to reproduce:1. Open attached project2. Open "Scene1_Outside" scene3. Observe Play Mode View Expected result: No color changesAc... Read more
Crash on TextRenderingPrivate::GetFormatString when using specific string
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Press "Click to get deck list" but... Read more
[UWP] UWP build fails on 2019.1.1f1
It seems this bug happens because il2cpp.exe doesn't run correctly. Repro:1. Create a new project2. Build UWP player with any build ... Read more
Totally different scale on Mac with Canvas Scaler set to Constant Physic...
How to reproduce:1. Open the attached project2. Open the Sample Scene3. Go to the Hierarchy window-> Select Canvas4. Go to the In... Read more
[IL2CPP] The sockaddr_un structure is not properly filled when trying to...
The IL2CPP runtime does not properly fill the sockaddr_un structure that is passed to the bind() or connect() system calls when tryi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default