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0
votes
Fixed

[Timeline] Root motion offsets are ignored with when using Generic anima...

Timeline

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May 03, 2018

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Version/s: 2018.2.0b2

To reproduce: 1. Open user's attached project 2. Enter Play mode Expected: Root motion offset should allow the model to carry on fr... Read more

1
votes
Fixed

[Android][Mono] Crash on application launch when "Disable HW Statistics"...

Ads

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May 03, 2018

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Version/s: 2017.4.2f1, 2017.4.2f2

How to reproduce: 1. Open attached "AndroidCrash" project 2. Build and run application on Android Result: Applications crashes on l... Read more

1
votes
Fixed

[ Terrain ] Undo/Redo functionality for created connected Terrain Tiles....

Terrain

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May 03, 2018

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Version/s:

Undo/Redo functionality for created connected Terrain Tiles is missing. When creating a Terrain tile and pressing Ctrl-Z, instead of... Read more

0
votes
Fixed

[PLM] Empty directional and Intensity lightmaps are baked when there are...

Progressive Lightmapper

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May 03, 2018

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Version/s: 2018.2.0b3

Steps to repro: 1. Open attached project and 't1' scene; 2. Open Lighting window (Windows>Rendering>Lighting Settings); 3. Clear Bak... Read more

1
votes
Not Reproducible

UI jumps to the previously set position when Game view is resized if the...

uGUI

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May 03, 2018

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Version/s: 2017.4.2f2

To reproduce: 1. Open the project, attached by the user (Widdle2.zip) 2. Open the "Main" scene 3. Enter Play mode 4. Resize the Gam... Read more

0
votes
Fixed

NullReferenceException is thrown when in Timeline window pressing "Home"...

Timeline

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May 03, 2018

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Version/s: 2018.1.0b11, 2018.1.0f2

How to reproduce: 1. Create new project 2. In Project window, create a timeline by right-clicking the window -> Create -> Timeline 3... Read more

2
votes
Duplicate

[OSX] Markers for drag and dropping do not appear anymore in the Hierarchy

MacOS

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May 03, 2018

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Version/s: 2018.2, 2018.2.0b1

Steps to reproduce : - create a new project - in the Hierarchy try to make a game object a child of another and notice the blue mar... Read more

0
votes
Fixed

[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-m...

Universal Windows Platform

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May 03, 2018

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Version/s: 2017.4.2f2

Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project on .NET or IL2CPP backend 4. Build VS so... Read more

3
votes
Fixed

BakeMesh / BakeTrailsMesh crashes if update jobs are running

Visual Effects - Legacy

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May 03, 2018

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Version/s: 2018.2

Simply add system->SyncJobs(false) to BakeMesh and BakeTrailsMesh functions Read more

0
votes
Fixed

Obsoleted network types cause TypeLoadExceptions in Playmaker dll

Scripting

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May 03, 2018

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Version/s: 2018.2.0b3

When importing Playmaker from the Asset Store in 2018.2, script upgrader kicks in and triggers an API update. Afterwards, a lot of e... Read more

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