Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2017.4.2f2
Issue ID
1033346
Regression
No
[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-mounted) VR SDK
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP
3. Build project on .NET or IL2CPP backend
4. Build VS solution (Debug, x64, Local Machine)
Expected results: Camera.stereoEnabled returns true
Actual results: Camera.stereoEnabled returns false
Reproduced with: 2018.3.0a5, 2018.2.0f2, 2018.1.8f1, 2017.4.7f1, 2017.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lighting Data asset is not created when baking multiple Scenes at the same time
- Performance issues when instantiating a recognizer under UnityEngine.Windows.Speech
- Build fails with "Exception: Unity.IL2CPP.Building.BuilderFailedException: Build failed with 0 successful nodes and 0 failed ones" when building the project for iOS
- [Android] .aab Build fails when using Asset Bundles
- Builds fail without a useful error message when building a project with invalid product name
Add comment