Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2017.4.2f2
Issue ID
1033346
Regression
No
[UWP] Camera.stereoEnabled returns false with Stereo Display (non head-mounted) VR SDK
Steps to reproduce:
1. Download attached project
2. Switch platform to UWP
3. Build project on .NET or IL2CPP backend
4. Build VS solution (Debug, x64, Local Machine)
Expected results: Camera.stereoEnabled returns true
Actual results: Camera.stereoEnabled returns false
Reproduced with: 2018.3.0a5, 2018.2.0f2, 2018.1.8f1, 2017.4.7f1, 2017.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
Add comment