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System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more
[Shuriken] Trail Renderer doesn't disappear when gameobject is dragged
Trail Renderer doesn't disappear when gameobject is dragged Steps to Reproduce: 1. Create an Empty GameObject 2. Add TrailRendere... Read more
[PLM] Instances don't cast shadow after creating a new Area Light
Steps for reproduction: 1) Create a new scene 2) Create a lightmap static cube and a plane 3) Delete all the lights 4) Create a new ... Read more
Built-in icons assigned to a GameObject are set back to the default icon...
How to reproduce: 1. Add an empty GameObject to the scene 2. Change the Icon to a green label in the inspector 3. Close Unity 4. Ope... Read more
[Shuriken] "ArgumentException" is thrown on console when editing points ...
"ArgumentException" is thrown on console when editing points on the line in "LineRenderer" component Steps to Reproduce: 1. Create... Read more
"Root Asset with id 0 not valid!!" Error occurs on upgrading a project f...
Error occurs after upgrading a project created with 5.5 to 2018.1 to 2018.2.0b2 Unity version Steps to Repro: 1. Create a new proje... Read more
[WebGL][Chrome] game freezes after switching the browser tabs
To reproduce: 1. Open the project, attached by the user (link in the edit) 2. Build and run for WebGL 3. In the build, switch the t... Read more
[PLM] Converged lightmap results are not cached
In Progressive Lightmapper, converged lightmaps with Auto mode enabled are not written to GI cache. Therefore all the lightmaps need... Read more
Deadlock on Application.Quit when using DSP audio in Windows build
How to reproduce: 1. Open user-submitted project (ProceduralAudioBug_IL2CPP.zip) 2. Open scene "SampleScene.unity" 3. Build for Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes