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Camera stops Rendering when it has HDR and MSAA set to Off and a Post Pr...
How to reproduce: 1. Download and open the attached project "1154624.zip" 2. Open the Sample Scene 3. Inspect the Game window Expec... Read more
[Editor] Cogwheel icon is blurred at 150% or more for Timeline Window
[Editor] Cogwheel icon is blurred at 150% or more scale in Timeline window Steps to Repro: 1. Create a new Project 2. Hierarchy > ... Read more
[Alembic] Empty GameObjects are created when applying changed properties...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1154609.zip" Unity project 2. In the Project tab, select the... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce: 1. Open attached Unity project 2. Play Start scene 3. Go to RealtimeLightsAtDistance (25) scene 4. Look at the mov... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce: On 19.3 1. Create a project 2. File > Build Settings > Player Settings > XR Settings 3. Select Vuforia On 19.2... Read more
Warning when opening the Package Manager while using the Light theme
If you open the Package Manager window while using the Light theme, a warning will appear in the console: Texture not found for pat... Read more
[VR] Viewport scaling breaks across numerous XR platforms
How to reproduce: 1. Open attached Unity project 2. Open Start scene and enter Play mode 3. Go to ViewportScaling scene (scene 47) ... Read more
AudioSource continues to play after being stopped in preview window
How to reproduce: 1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip") 2. Select an AudioSource from Assets fol... Read more
[Physics 2D] Reset functionality is not working for EdgeCollider2D
[Physics 2D] Reset functionality is not working for EdgeCollider2D Steps to Repro: 1. Create a new Project 2. Create a new GameObj... Read more
Send and Receive effects do not work on AudioMixer's Exposed Properties
How to reproduce: 1. Open the "SampleScene" Scene in the attached "AudioMixerBug.zip" Project 2. Enter Play Mode 3. Observe Exposed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window