Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.0a1
2018.2.0b3
Issue ID
1034720
Regression
Yes
[Shuriken] Trail Renderer doesn't disappear when gameobject is dragged
Trail Renderer doesn't disappear when gameobject is dragged
Steps to Reproduce:
1. Create an Empty GameObject
2. Add TrailRenderer Component
3. Drag GameObject
Actual Result:
Observe that the Trailrenderer doesn't disappear.
WorkAround:
Hover the mouse pointer on the ColorCurve of TrailRenderer component, Observe the trail disappears.
Works fine on: 2018.1.0f2
Reproducible with: 2018.2.0b3, 2018.2.0a5, 2018.2.0a1
Environment:
Windows 10, Windows 7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
This is a duplicate of issue #817294